<< WIN Maxon Cinema 4D R16 - HYBRID WINDOWS / MACOSX (MULTILANGUAGE)
Maxon Cinema 4D R16 - HYBRID WINDOWS / MACOSX (MULTILANGUAGE)
Category Applications
PlatformWindows
GenreGraphics
Date 9 years, 2 months
Size 6.04 GB
 
Website http://www.maxon.net/
 
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Maxon Cinema 4D R16 (2014) 
HYBRID DVD WITH WINDOWS / MACOSX (MULTILANGUAGE)

CINEMA 4D Studio is the very best that MAXON has to offer for professional 3D artists. If you want to create advanced 3D graphics but need a helping hand to ensure you create jaw-dropping graphics quickly and easily, then this is the choice for you. As well as containing all of the features found in CINEMA 4D Prime, Visualize and Broadcast, CINEMA 4D Studio adds advanced character tools, hair, a physics engine and an unlimited client network for rendering. The result is that CINEMA 4D Studio can tackle any project you throw at it with ease.

Every time a new version of Cinema 4D comes out, the questions are always the same.
“Should I upgrade to the new version?”
“Is it worth it?”
“Do I really need these new features?”

Well, the last few versions were full of new features, but many people decided not to upgrade or buy for one reason or another. R16 isn’t like that at all. It’s FULL of new useful features that help make your renders more beautiful and your workflow easier. This new version adds some HUGE new features. They aren’t all obvious hits like New Dyanmics or Mograph. So, what is this version all about? A lot of disparate stuff. But, it all comes together in a lovely new update from Maxon.

New Texture Engine – Reflectance
The biggest news is Reflectance. It looks like only a new Texture channel. But, it’s really a brand new material engine for Cinema 4D. The old reflection channel is totally GONE. And so is specular. In their place is an entirely new Reflectance system. It’s a BRDF based system that is a bit similar to V-ray in the way that it works. Honestly, it replaces almost all of the other channels in the texture system. Reflectance is probably the biggest reason to upgrade from your current version. Now you can layer reflection channels on top of each other to get super realistic layering effects. It’s not a simple system to use or get used to, but the results are spectacular.

Built In 3D Motion Tracker
Yep, now you can motion track directly in Cinema 4D. Just bring in your footage, click one button and get a really great 3D track of your scene. It can take a while to calculate, but it’s worth the time to do it directly in C4D rather than bouncing back and forth to After Effects or other trackers.

Interaction Tag
This advanced tag lets you feed raw data straight from the mouse and viewport and feeds it into your Xpresso rigs and scripts. Driving any parameter by directly interacting with models in the viewport adds great potential for character rigging and animation.

New Advanced Cogwheel Spline
The Cogwheel spline has been completely overhauled so creating any kind of gear or cog you can dream up is a breeze to put together. You can easily scale each gear to match its neighbor and create internal details with near infinite combinations. As it happens it plays very nicely with dynamics too.

Procedural Bevel Deformer
Now with Bevel Deformer, no longer will your model be locked into its final form by the destructive nature of adding in that final touch bevel. Get all the options built into the modeling tool that was such a great update in R15 but now in a parametric form.

Polygon Pen
This tool takes the basic functionality of the Create Polygon and completely replaces it with a combination of all the core modeling tools. Move, weld, snap, extrude, draw, cut, and paint meshes without ever having to swap tools. Perfect for retopologizing, tweaking, and creating new meshes on the fly. This tool completely changes how box modeling will be done in C4D from this point forward.

New Team Render Features
One of the most divisive features of R15 was Team Renderer. Maxon stopped supporting their popular NET renderer for it’s simpler Team Renderer. Smaller studios may have loved the simplicity and setup of the Team Renderer. But, larger studios with bigger farms clung older versions of C4D just to keep using NET Render because they needed it’s robustness. R16 brings some more advanced features to the Team Renderer including a web interface where you can manage your jobs and all of your clients from one place.

Other Fun Stuff like:
Layered Materials
New Metal Types
New Transparent Effects

Not everything can be coverd.

Thanks to the original poster: a.b.apps - S.G. Elite Services / Sep 08, 2014

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TESTED ON WINDOWS 10
UPLOAD COMPLETE

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