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This installment of Maya Essentials covers the basics of rendering and lighting tools in Autodesk Maya. Author George Maestri goes over the standard renderers and lighting types, and then goes into features such as render layers and advanced lighting. In particular, the course shows how to manipulate lights, add depth of field, and create bokeh effects and reflections-giving your scene just the atmosphere and drama you want.
Topics include:
Adjusting the Render Settings menu
Adding depth map and raytrace shadows
Understanding the principle of light decay
Creating cameras
Using Motion Blur in Maya and mental ray
Using Final Gather for natural illumination
Rendering transparent materials with caustics
Batching rendering
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