Post Description
Deze update is écht 7.2GB groot. Écht.
Sleeping Dogs - Patch 1.5 Release Notes
Stability
. Improved CPU timing to reduce issues where the game plays too quickly
. Various fixes to improve stability and minimize crashes during gameplay
. Fixed an issue with the Bink video player which may improve stability during in-game videos such as the title screens
Controls & Camera
. New option added! Aim Soft Lock: Lets the player enable or disable aiming assistance from the game
. New option added! Mouse Free Look: Enables/disables camera auto-centering behind the player when using the mouse and on foot
. New option added! Mouse Raw Input: When enabled, input is sampled directly from the mouse which improves responsiveness and accuracy on supported mice
. New option added! Mouse Sensitivity: A modifier that determines how much speed is recorded from mouse movement
. Mouse camera logic has been reworked for improved precision (independent of the raw mouse input option)
. The Action Hijack binding is now independent of the Sprint/Parkour key value
. While driving players can now use the mouse to look up and down
. While driving the camera no longer immediately auto-centers when you stop moving the mouse
. The high-speed camera shake while driving has been reduced
. Mouse sensitivity no longer differs when Wei is and isn't carrying a gun
UI
. Front End screens now support a button help bar that is fully interactive via mouse
. Users are now able to exit screens by pressing the Back button
. Corrected all issues when exiting a screen using the Backspace and Esc keys
. It's now possible to switch sections by clicking on the corresponding icons or tab headers
. The mouse wheel will scroll through all relevant lists in the user interface
. Mouse hit regions have been fine-tuned throughout the front end to improve user experience
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