Post Description
The latest game in the popular Majesty series, Warlock: Master of the Arcane
introduces turned-based strategy and global conquest to the fantastic world
of Ardania. In a time of chaotic upheaval, the player takes the role of a
great mage, a warlord vying for ultimate power. Your mission is to build an
empire, expand your borders, research new spells and conquer your enemies.
Become the ultimate Warlock and rule over all of Ardania!
NEW:
* The method of land generation was changed so that some land types (like volcanic) now would be created as small patches regardless of climate.
* Fixed problem with loading of Multiplayer save games. (old saves are still valid)
* Ballista unit became a bit tougher and cheaper.
* When starting a saved multiplayer game the missing players will be replaced with AI.
* Monster lair spawn events are more logical now, and a few more were added.
* Multiplayer Lobby now shows the total number of players in it (including playing).
* Quest and Loot windows became a bit wider to better show long units and artifacts names.
* Now a player cannot disable a building manually - only demolish (or activate if disabled).
* The hint added - the reasons why the building cannot be activated.
* Now when a player closes the "Select target Mage" window the spell is automatically cancelled.
* Fixed the issue when a player could receive a quest to destroy an entire Monster faction.
* Fixed the issue when a player unit could not be set to Sentry mode (or sleep mode).
* Fixed a crash in AI turn.
* Fixed the bugwhen a Portal could spawn on top of a city.
* Fixed the bug when a player could get the same spell in the research window twice.
* Fixed the AI faction global spell casting.
* Fixed some misprints.
More @ Binaries4Ever.net
Comments # 0