Post Description
As Hybrid's tutorial begins, you kind of feel like a prisoner. That's true with many games, as tutorials love pausing combat to give you the next prompt, teach you the next mechanic, etc. But in Hybrid, you see your character on the screen - modeled in 3D, standing in a 3D world - yet the game doesn't let you walk.
You soon learn that's intentional. As a way to "make cover matter" in a third-person shooter, says 5th Cell producer Caleb Arseneaux, the developers eliminated on-foot movement in favor of letting you fly between cover points. You can't walk, run, or crawl. At any given moment, you're either in cover, or in the air on your way to your next cover spot.
While Hybrid has many impressive qualities - the high-budget look, the smooth controls, the metagame that pits two factions against each other with a clever design to keep things balanced - this restriction is its primary innovation, which on the surface makes the game seem simpler than other shooters.
XBL Arcade
-Copy de volledige game folder naar je int. OF ext. HDD en plaats hem in je XBLA folder
-Als de XBLA folder niet bestaat maak je hem aan
-Via content settings in FSD creëer je daarna de snelkoppeling naar de XBLA folder
-Reboot FSD & Play!
Only RGH/JTAG
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