<< WIN CG Cookie - Blender 2.71 Overview Of New Features
CG Cookie - Blender 2.71 Overview Of New Features
Category Applications
PlatformWindows
GenreSystem software
Date 1 decade, 1 month
Size 308.61 MB
 
Website https://cgcookie.com/blender/cgc-courses/blender-2-71-overview-of-new-features/
 
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Post Description

See what’s new in Blender 2.71

As with most releases, Blender 2.71 brings with it many new features and a whole slew of bug fixes and improvements.

New Features

From the release notes, Cycles now has support for: volume textures, fire and smoke, deformation motion blur, baking textures from cycles materials, more texture interpolation modes and a dedicated UV layer node. More easing equations were added to the IPO editor for better animation control. Per-face normals now allow Blender to display and export sharp edges correctly.

Freestyle NPR rendering has been upgraded with textured stroke support. Texture painting now has new icons, widgets are now resizeable and pop-up windows cannow be dragged around the screen. As well as some general performance optimizations for sculpting and painting.

Game development now allows deactivating logic bricks, multi-threaded animations, cast only materials and “unlimited” action layers. As well as a completely rewritten FBX exporter add-on.

Cycles Rendering
Cycles now includes support for rendering volume textures, fire and smoke, deformation motion blur, baking textures from cycles materials, more texture interpolation modes and a dedicated UV layer node.

Animation
More easing equations added to the IPO editor for better animation control, locking time to other windows is again possible, auto snapping is now independent from display type.
The user interface now offers more feedback, especially on errors, updates driver expressions automatically on editing, includes more icons and offers more editing tools.
New tools also include lasso selection support, non-linked duplication for strips, and setting preview range based on selected strips.

Modelling
The new per-face normals feature allows blender to display and export sharp edges correctly without geometry duplication.
In addition, selection tools offer more options.

Sculpting/Painting
New features include a HSL color wheel for color selection and tools to handle homogenous density in dynamic topology sculpting.
Dyntopo and matcap display for sculpt mode have also had performance optimizations.

Game Engine
UI to deactivate logic bricks, multi-threaded animations, shadows-only materials and more action layers are among the new features for the game engine

Freestyle NPR Rendering
Freestyle has been upgraded with textured stroke support. Textured stroke support makes it possible to apply patternsto the lines and simulate rough surfaces or different kinds of brush tips for the strokes themselves.
Line sorting also gives artists more control over the order of line drawing

User Interface
Interface features include new icons for texture painting, resizeable preview widgets and draggable popups.

14 Lessons

01 Interface
02 Cycles – Fire and Smoke
03 Cycles – Baking
04 Cycles – UVs
05 Cycles – Transparent Depth
06 Cycles – Deformation Motion Blur
07 Cycles – Image Interpolation
08 Sculpting – Dynamic Topology Detail Size
09 Modeling – Split Normals
10 Modeling – Bevel Factor
11 Animation – Curve Easing
12 Movie Clip Editor
13 Compositing – Corner Pin Node
14 Freestyle Rendering

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