<< WIN Star Trek 2013 PC full game ^^nosTEAM^^
Star Trek 2013 PC full game ^^nosTEAM^^
Category Games
PlatformWindows
FormatRip
GenreAction
GenreAdventure
GenreStrategy
Date 1 decade, 1 year
Size 5.17 GB
 
Website https://nzbindex.nl/search/?q=Star+Trek+2013+PC+full+game+%5E%5EnosTEAM%5E%5E
 
Sender redemption78 (H3b8HA)                
Tag startrek        
 
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Post Description

The game is a single-player action game with cooperative gameplay elements allowing two people to control Kirk and Spock.[3] During his E3 pitch, Steve Sinclair described the game's genre as "bro-op".[4] The game doesn't allow players to switch between Kirk and Spock during a chapter, but allows for fellow players to "drop-in" to play alongside co-operatively.[4]

The two characters show different gameplay techniques, with Kirk being the more typical shooter while Spock has stealth techniques and can use both the Vulcan nerve pinch and mind meld. Each are armed with weapons to reflect their gameplay style, with Kirk armed with a phaser equipped with a stun setting, while Spock's weapon is quieter and freezes enemies instead. As the player progresses through the game, they gain experience allowing them to unlock additional settings on the weapons.[4] The Gorn are set to be the enemies of the game, attacking the New Vulcan colony.

Story[edit source]

The USS Enterprise receives a distress call from a space station harvesting the power of a binary star. There is too much interference to beam the crew aboard, so Captain James T. Kirk and Spock take a shuttle to rescue the crew. They encounter T'Mar, a childhood friend of Spock, who explains they were gathering energy to power the Helios device, which would speed up the terraforming of New Vulcan, but unwittingly opened a Rip in space. Beaming to New Vulcan, Kirk and Spock meet with T'Mar's father Surok, who explains the station's power from the base was lost after they were attacked by creatures - who call themselves the Gorn - from the Rip. Kirk and Spock enter the locked down sections of the base to recover the infected survivors, but are unable to stop the Gorn from stealing the Helios device and kidnapping Surok.

Kirk opts to take the infected to a nearby starbase instead of pursuing the Gorn Commander's ship through the Rip. At the starbase, Kirk, Spock, and T'Mar meet with the sleazy Commodore Daniels, who implies he gave T'Mar the specifications for the device as he knew it would create a wormhole. Suddenly, the Gorn attack the starbase and kidnap T'Mar. Just as he is about to be beamed back aboard the Enterprise, Spock tackles the Gorn Henchman, bringing him aboard the ship. Kirk and Spock pursue him to the shuttlebay before he can commandeer a shuttle. Spock mindmelds with the Henchman, learning Surok was killed after confessing he has no insight into the device, but that his daughter would. Kirk has the Henchman imprisoned.

Kirk resolves to enter the Rip. After the Enterprise enters the Gorn's galaxy, Kirk and Spock take a shuttle with Sulu and McCoy to a nearby planet. When their shuttle is shot down, Kirk and Spock use wingsuits to glide to a Gorn out post and blow it up before infiltrating a base to rescue T'Mar. They find Daniels, who is killed in an ensuing firefight. The Gorn bring Kirk and Spock to the Commander, who has them taken to an arena to fight his soldiers to the death. Angered by their besting of his champion, the Commander has Spock infected to fight Kirk to the death. Suddenly, Sulu's shuttle arrives and McCoy shoots Spock with a finished antidote, while the Commander flees to his ship with T'Mar and the device.

The shuttle returns to the Enterprise, which has been taken over by the Gorn. Kirk and Spock space dive to engineering and beam McCoy and Sulu back on board. They help Scotty and Keenser reactivate the warp cores, and restore power to sickbay so McCoy can replicate more of the antidote for airborne dispersal. The duo head to the bridge where the Henchman is holding Uhura hostage, demanding Kirk give them control of the ship. Kirk responds by directing their shuttle to crash into the viewscreen, decompressing the Gorn into space.

With only an hour before the Rip closes, Kirk and Spock space dive to the Gorn Commander's ship, where they disable the targeting platform to give the Enterprise a fighting chance, and enter the core where T'Mar and the device are being held. Kirk and Spock destroy the device, defeat the Commander, and are beamed back to the Enterprise with T'Mar. The Enterprise warps back to the Milky Way Galaxy before the Rip closes: in their closing logs, Kirk and Spock state T'Mar has recovered enough to continue working on New Vulcan, and the Enterprise has been ordered to Nibiru.

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