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Deze update is écht 7.2GB groot. Écht. Sleeping Dogs - Patch 1.5 Release Notes Stability . Improved CPU timing to reduce issues where the game plays too quickly . Various fixes to improve stability and minimize crashes during gameplay . Fixed an issue with the Bink video player which may improve stability during in-game videos such as the title screens Controls & Camera . New option added! Aim Soft Lock: Lets the player enable or disable aiming assistance from the game . New option added! Mouse Free Look: Enables/disables camera auto-centering behind the player when using the mouse and on foot . New option added! Mouse Raw Input: When enabled, input is sampled directly from the mouse which improves responsiveness and accuracy on supported mice . New option added! Mouse Sensitivity: A modifier that determines how much speed is recorded from mouse movement . Mouse camera logic has been reworked for improved precision (independent of the raw mouse input option) . The Action Hijack binding is now independent of the Sprint/Parkour key value . While driving players can now use the mouse to look up and down . While driving the camera no longer immediately auto-centers when you stop moving the mouse . The high-speed camera shake while driving has been reduced . Mouse sensitivity no longer differs when Wei is and isn't carrying a gun UI . Front End screens now support a button help bar that is fully interactive via mouse . Users are now able to exit screens by pressing the Back button . Corrected all issues when exiting a screen using the Backspace and Esc keys . It's now possible to switch sections by clicking on the corresponding icons or tab headers . The mouse wheel will scroll through all relevant lists in the user interface . Mouse hit regions have been fine-tuned throughout the front end to improve user experience
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